L . C . D . P .

Forum de la communauté du plateau, club de jeux de figurines, de société, cartes de la région Messine (57)
 
AccueilAccueil  FAQFAQ  RechercherRechercher  S'enregistrerS'enregistrer  ConnexionConnexion  

Répondre au sujetPartagez | 
 

 Preview V8 Adepticon

Voir le sujet précédent Voir le sujet suivant Aller en bas 
AuteurMessage
Krabby
joueur du dimanche
joueur du dimanche
avatar

Nombre de messages : 278
Age : 33
Localisation : Metz
Date d'inscription : 02/03/2015

MessageSujet: Preview V8 Adepticon   Jeu 23 Mar 2017 - 8:03

Warhammer Community balance les premières idées de la V8 de 40k

Citation :
3 Ways to Play

The General’s Handbook has been one of the most popular rules supplements we’ve ever released. Who’d have thought letting people choose how they wanted to play their games and giving them a clear way to do that would be so popular…? It’s pretty clear from talking to a number of event organisers, that Warhammer 40,000 would benefit from the same approach. So we’ll soon be introducing the same 3 ways to play – open, narrative and matched play – to the 41st Millennium.

Army Selection

One of the things that comes up a lot is the idea that people should be rewarded for taking thematic armies. It’s a sentiment we agree with and so we’re looking at introducing Command points. A mechanism to reward players who structure their army like their in-world counterparts, with rerolls and cool army specific rules throughout the game.

Movement

We think the Move value should come back. No more default unit types. Every model should have cool bespoke rules. Not only would that be more fun, but it’ll mean you will only need to learn the rules for your models.

Shooting

Armour save modifiers. This topic comes up almost as often as Sisters of Battle… so we’re going to bring them back. Every weapon will have its place in your army and better represent how you imagine them working in your head.

Combat Phase

Charging units should fight first. It’s just more thematic. So we’re hoping to work this out as well. It will reward tactically outmaneuvering your opponent. You can dictate the combats rather than being entirely Initiative based. You control who swings first.

Morale

Its no longer all or nothing, and it affects everyone. We’re thinking of replacing break tests with a simple mechanic. Roll a D6, add that to the number of models your unit has lost this turn, subtract your Leadership and take that many additional casualties.
Revenir en haut Aller en bas
Voir le profil de l'utilisateur
 
Preview V8 Adepticon
Voir le sujet précédent Voir le sujet suivant Revenir en haut 
Page 1 sur 1
 Sujets similaires
-
» Preview démon et autre
» Preview tyranide ?
» 300: preview du film.
» Tyranides v8 - preview
» magasin général ; preview

Permission de ce forum:Vous pouvez répondre aux sujets dans ce forum
L . C . D . P . :: FIGURINES: jeux futuristes :: WARHAMMER 40K et EPIC ARMAGEDDON :: bla bla Divers-
Répondre au sujetSauter vers: